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MoTR Production Update: Week 16
Another Production Blog update in which 1rregularCharlie discusses the success of mix 2D animation in a 3D environment, changes to the shading of the characters and a model sheet for an entirely new character.

1rregularcharlie
Jul 16 min read


MoTR Production Update: Week 10
MoTR Production blog update focusing on the results of the tests and the begining of rough animation.

1rregularcharlie
May 205 min read


MoTR Production Update: Week 9
Week 9 Production Blog update about the work being done on and for Member of The Revelry. This post goes over issues with mixing 2D animation and 3D environments and considered several solutions to noted issues.

1rregularcharlie
May 1311 min read


MoTR Production Update: Week 8
In this production blog update we go over the results of the rough animation tests and some issues we discovered importing that animation into a 3D enviroment.

1rregularcharlie
May 78 min read


MoTR Production Update: Week 7
A long ramble of the various tests and technical aspects the MoTR team has tackled this week. Includes discussion on importing files from Storyboard Pro to Blender.

1rregularcharlie
Apr 2913 min read
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